Your territory. Your plan.
Choose an alliance, assign cities and structures, and sketch your next route. A planning board for your decisions—not live ownership or player tracking.
Select an alliance above, then use Assign mode to paint its territories. Inspect mode opens an area’s details. Route mode adds numbered stops.
Alliance planning totals
Estimated hourly rates from assigned areas only. Excludes account buffs, event bonuses, capture timing and any unavailable areas.
| Alliance | Areas | City areas | Other structures | Mithril / h | Spice / h |
|---|
Your proposed route
A visual order of objectives—not a validated capture path. Check adjacency, unlock dates, resistance and attack rules in game.
Planning notes & limits
Optional caps are planning preferences, not game rules. Leave blank to disable warnings.
Sources, saving & draft scope
Territory rectangles, area names, levels and unmodified resource amounts are referenced from Cpt Hedgehog’s Season 3 planning map. The interface, map styling and plan editor here are independently built for GOD of WAR. No Cpt Hedge map artwork or application code is used.
This first draft covers Season 3 only. It does not show live ownership, players or season progress. Drawing coordinates are positions in this planning layout, not independently verified game coordinates. “City areas” means every area other than Stronghold, Altar or Trade Post in this draft; this grouping is for totals, not a claim about game capture limits.
Plans are saved in this browser when local storage is available. Save a plan file for a portable backup; another person can open that file in their copy. There is no shared online editing or public plan link. Map PNG exports include your current type filter and visible labels. No plan data is sent to a server.